Pitstop II was the archetypal game that brought dangerous auto racing activity to the computing machine screen - the thrill of battling an opponent, the exhilaration of combating for the lead out on the track, and the anticipation of struggling to be the number one out of the pits. Third-person artworks and a split-screen display let one or two participants to see the demand of car racing head-to-head. Six of the world's toughest paths are waiting, from Brands Hatch and its pin bends to the mile-long unbent of Vallelunga. You can practice against the computer, but zero will liken to the fun of racing against some other person.